Place: College of Scripting, Music, and Science
Category: Educational
Region: Horsa
Scripting Tutorials to program in Linden Language. Feel free to come learn how to Script from over 600 Lessons on 8 floors. Newbie Orientation and learn to Build from our Building Tutorials. Basics of Music , Physics, Logic, Boolean Algebr
Owned by: (Group owned) (group)
Teleport
Objects found here:
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.NOR GATE negative first (52, 200, 132)
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..:MM:. Animated Armchair v2.13 - =KCI= (21, 218, 721)
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.2 Buttons that change color on presses hud tutorial (53, 196, 104)
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.3 button texture changer tutorial (52, 207, 104)
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.33 Events in linden scripting language (63, 171, 85)
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.33 Events in linden scripting language (67, 171, 85)
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.AND && CODE using if tutorial (77, 185, 94)
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.AND OR code together tutorial (62, 185, 94)
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.AND Switching Circuit (28, 169, 132)
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.AND symbol BOOLEAN Keyboard diagram (90, 197, 95)
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.Add Names To a List Scripting Tutorial (73, 207, 123)
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.Add your own Material Preset - (nothing) (38, 193, 151)
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.Advanced Scripting, Beginner Scripting, Intermediate Scripting (24, 205, 399)
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.Align with grid (55, 160, 85)
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.Aligning with Grid, Drag to 1 or -1 - The direction the arrow is facing is positive (51, 160, 85)
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L$200Altimeter (full perms script) (110, 210, 85)
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.Appeal to Pity (28, 209, 132)
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.Appeal to Pity (32, 209, 132)
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.Appeal to the In Crowd (14, 209, 132)
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.Appeal to the In Crowd (18, 209, 132)
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.Appeal to the Masses (21, 209, 132)
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.Appeal to the Masses (25, 209, 132)
-
.Appearance Menu - (nothing) (10, 193, 151)
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.Appearance Menu - (nothing) (24, 193, 151)
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.Are two numbers divisible using modulus tutorial (46, 185, 94)
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.Area of a Rectangle tutorial (44, 162, 95)
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.Attacking the Person - Force (39, 209, 132)
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.Attacking the Person - Force (35, 209, 132)
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.Auto Glue - (nothing) (48, 193, 151)
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.Avatar Attachments Chart (6, 174, 95)
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.Avatar Attachments tutorial (111, 254, 85)
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.Avatar Rendering Cost (119, 254, 85)
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.Avatar Rendering Cost indepth (123, 254, 85)
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.BOOLEAN LOGIC AND SYMBOL tutorial (81, 185, 94)
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.BOOLEAN LOGIC OR symbol diagram tutorial (73, 185, 94)
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.Basic Javascript tutorial (71, 209, 142)
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.Basic Webpage tutorial (79, 209, 142)
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.Basics of Linden Language Syntax (88, 230, 85)
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.Basics of Linden Scripting syntax (38, 205, 85)
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.Bboxes to find Hidden Objects Tutorial - Very useful to see how Secondlife views objects (126, 252, 85)
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.Beacons showing the Arrows (93, 232, 85)
-
.Boolean Algebra AND Explained (25, 169, 132)
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.Boolean Algebra AND,OR, NOT basics (51, 161, 132)
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.Boolean Algebra Machine A Left Projection (64, 180, 132)
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.Boolean Algebra Machine A Left Projection (83, 180, 132)
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.Boolean Algebra Machine B Right Projection (46, 180, 132)
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.Boolean Algebra Machine Converse Implication (79, 190, 132)
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.Boolean Algebra Machine Material Implication (69, 190, 132)
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.Boolean Algebra Machine Material Non Implication (85, 169, 132)
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.Boolean Algebra Machine NOT A (73, 180, 132)
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.Boolean Algebra Machine Not B (55, 180, 132)
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.Boolean Algebra Machine XOR (50, 190, 132)
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.Boolean Algebra Machine XOR (60, 190, 132)
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.Boolean Algebra OR Explained (25, 160, 132)
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.Boolean logic using AND OR tutorial (66, 185, 94)
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.Brush tool - (nothing) (46, 204, 151)
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.Build taper values inverted tutorial (63, 162, 104)
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.Building with the grid small Building Tutorial (0, 163, 85)
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.Bumpiness Chart - use Edit linked parts button (67, 160, 85)
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.Bumpiness on Textures Building Tutorial - use Edit linked parts button (71, 160, 85)
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.Buttons to change color HUD tutorial (57, 207, 104)
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.Buttons will llSay message for prim to Color (34, 162, 114)
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.CSG Menu How to Cut an Object - (nothing) (78, 182, 151)
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.CSG Menu How to Intersect - (nothing) (74, 182, 151)
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.CSG Menu How to Subtract - (nothing) (71, 182, 151)
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.Calculating Average of Numbers (14, 186, 123)
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.Calculating Feet and Inches to Meters (17, 186, 123)
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.Calculating Median of Numbers (10, 186, 123)
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.Calculating Sales Tax and converting percent to decimal (21, 186, 123)
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.Calculating Texture Memory - Width x Height x 4 (86, 254, 85)
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.Chain Tool - (nothing) (25, 204, 151)
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.Chain Tool - (nothing) (22, 204, 151)
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.Changed Event ANIMATION (19, 186, 94)
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.Changed Event Sitting Unsitting tutorial (22, 186, 94)
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.Check to see if Script is Running tutorial (20, 231, 85)
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.Choosing the person or object to report (66, 232, 85)
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.Circle Tool - (nothing) (39, 204, 151)
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.Circular Reasoning (10, 179, 132)
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.Circular Reasoning (14, 179, 132)
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.Circular Reasoning (7, 179, 132)
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.Circular Reasoning (17, 179, 132)
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.Clearning values and llStop functions (25, 206, 123)
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.Closer Look at Beacons (89, 232, 85)
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L$500College Tutorial Hud Texture changer with highlighted buttons - Script is viewable upon purchase - Fully Commented (110, 197, 85)
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L$500College Tutorial Texture Station vendor - Scripts for you to learn from---480 lines FullCommented (110, 200, 85)
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L$1400College of Scripting Music Science BOOK 2 - 128 pages of tutorials (20, 146, 83)
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L$1400College of Scripting Music Science BOOK 2 - 128 pages of tutorials (102, 202, 85)
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L$1400College of Scripting Music Science BOOK 2 - 128 pages of tutorials (36, 233, 85)
-
L$1250College of Scripting Music and Science BOOK 1 - Buy 96 page book Learn to Script today (40, 232, 85)
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L$1250College of Scripting Music and Science BOOK TUTORIAL 1st floor - Buy 96 page book Learn to Script today (102, 205, 85)
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L$800College of Scripting Music and Science ORIENTATION BOOK 1 - 74 pages of tutorials to learn the Second Life Interface (29, 233, 85)
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L$1400College of Scripting Music and Science Scripting Book 3 - 152 pages of tutorials (102, 199, 85)
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L$1400College of Scripting Music and Science Scripting Book 3 - 152 pages of tutorials (33, 233, 85)
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L$1250College of Scripting, Music and Science BUILDING BOOK 1 - 71 pages of BUILDING TUTORIALS (23, 148, 83)
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L$1250College of Scripting, Music and Science BUILDING BOOK 1 - 71 pages of BUILDING TUTORIALS (91, 205, 85)
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L$1250College of Scripting, Music and Science BUILDING BOOK 1 - 71 pages of BUILDING TUTORIALS (6, 231, 85)
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.Color Changer with updating set text tutorial (68, 195, 95)
-
.Color Chooser Building Tutorial (94, 160, 85)
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.Color Slider Example, for Red (45, 177, 125)
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.Color an object Building Tutorial (98, 161, 85)
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.Communicating with People functions (91, 220, 94)
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.Complete Report Details (58, 232, 85)
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.Contents Tab Scripting Overview (38, 231, 85)
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.Contents Tab of Build tool box (39, 179, 85)
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.Context Menu - (nothing) (17, 193, 151)
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.Context Menu Collision Menu - (nothing) (41, 193, 151)
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.Context Menu Selection - (nothing) (20, 193, 151)
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.Control Event - Which key was pressed - part 1 (69, 170, 123)
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.Control an Object using Keyboard - (nothing) (69, 193, 151)
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.Controlling Unit with 3 Buttons (30, 162, 114)
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.ConverseImplication GATE Negative first (76, 190, 132)
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.ConverseImplication GATE Positive first (82, 190, 132)
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.Converting Farenheit to Celsius (6, 186, 123)
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.Create a cube on the ground Tutorial (91, 196, 85)
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.Cut tool - (nothing) (53, 204, 151)
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.Debug settings Advanced Menu (116, 232, 85)
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.Decreasing a variable tutorial (34, 196, 85)
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.Decrementing a variable with -- (90, 166, 94)
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.Deleting an Object Building Tutorial (93, 189, 85)
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.Detected functions explained tutorial (9, 195, 104)
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.Drag Tool - (nothing) (64, 204, 151)
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.Duplicating an Object Building Tutorial (88, 160, 85)
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.Duplicating with Local ruler Building Tutorial (59, 160, 85)
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L$500Easy TP System - An easy setup teleport systerm that will take you from A to B in no time. (98, 227, 85)
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.Editing an object Building Tutorial (98, 189, 85)
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.Editing linked object Building Tutorial - use Edit linked parts button (79, 160, 85)
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.Enabling Local Lights in Preferences (1, 199, 85)
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.Even or odd using Modulus operator tutorial (51, 185, 94)
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.False Conclusion (38, 189, 132)
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.False Conclusion (34, 189, 132)
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.False Connection (27, 189, 132)
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.False Connection (31, 189, 132)
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.False Dichotomy (13, 190, 132)
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.False Dichotomy (16, 190, 132)
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.Find and Replace Script editor tutorial (17, 196, 85)
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.Fixate Tool - (nothing) (18, 204, 151)
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.Follow Object with Camera - (nothing) (76, 193, 151)
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.Friction for the Load - (nothing) (60, 182, 151)
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.Game Element - Comes down on player (16, 183, 142)
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.Game Element - Enemy Follows Close Player (9, 174, 142)
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.Game Element - Enemy Follows Seen Player (12, 174, 142)
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.Game Element - Fires at player (19, 183, 142)
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.Game Element - Object Moves Left then Right (33, 183, 142)
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.Game Element - Object Moves Up then Down (37, 183, 142)
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.Game Element - Object Spins (30, 183, 142)
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.Game Element - Object Tilts when stepped on (23, 183, 142)
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.Game Element - Object trap door (26, 183, 142)
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.Game Element - Sandwich player (9, 183, 142)
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.Game Element - Sandwich player (12, 183, 142)
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.Game Enemy programming (59, 195, 114)
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.Game functions and events tutorial (82, 205, 114)
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.Gear Tool - (nothing) (36, 204, 151)
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.Gear Tool - (nothing) (32, 204, 151)
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.Gear with Auto Brake - (nothing) (66, 193, 151)
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.Gear, Chain, Spring, Motor, Hinge - (nothing) (81, 204, 151)
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.General Tab Build Tool Box Building Tutorial (115, 168, 85)
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.General Tab Scripting Overview (27, 231, 85)
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.Generalization (20, 189, 132)
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.Generalization (23, 189, 132)
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.Geometry Actions Menu - (nothing) (80, 193, 151)
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.Geometry Actions, Loosen and Hinge Center - (nothing) (85, 182, 151)
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.Geometry Controller Menu - (nothing) (73, 193, 151)
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.Get sun direction for day or night (22, 206, 123)
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.Glow Building Tutorial (0, 211, 85)
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.Grid Building Tutorial (20, 160, 85)
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.Grid Snaps to Cross Sections Building Tutorial (3, 160, 85)
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.Grid alignment Building Tutorial (16, 160, 85)
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.Group tutorial for the College of Scripting Music and Science (91, 243, 85)
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.Hidden Evidence (7, 209, 132)
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.Hidden Evidence (11, 209, 132)
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.Hinge Controlled by Keyboard - (nothing) (59, 193, 151)
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.Hinge Menu - (nothing) (55, 193, 151)
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.Hinge Menu of a Gear - (nothing) (62, 193, 151)
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.Hinge Tool - (nothing) (15, 204, 151)
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.Hot Keys for Phun - (nothing) (74, 204, 151)
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.How To Add A Hinge Centered Perfect on End - (nothing) (81, 182, 151)
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.How To Move Objects Front or Back - (nothing) (29, 182, 151)
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.How To Mute an Object that is spamming (86, 232, 85)
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.How To Replace Outfit - Clothing and Appearence changes are eas - Saves Folder in your Clothing Folder, in Inventory (120, 232, 85)
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.How To Take a Copy Tutorial (28, 254, 85)
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.How to Change Sun Settings tutorial (2, 239, 85)
-
.How to Close All Inventory Folders tutorial (15, 254, 85)
-
.How to Copy the Slurl, which is the Second Life URL - This makes finding locations much easier (127, 244, 85)
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.How to Create a Landmark tutorial (2, 246, 85)
-
.How to Create a New Notecard tutorial (7, 254, 85)
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.How to Disable Camera constraints to zoom far tutorial (57, 254, 85)
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.How to Find out Who Hit you Bumps and Pushes (74, 232, 85)
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.How to Find things in Inventory tutorial (2, 250, 85)
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.How to Fly tutorial (2, 235, 85)
-
.How to Instant Message someone tutorial (12, 233, 85)
-
.How to Make a Lever from a Hinge - (nothing) (67, 182, 151)
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.How to Make a New Inventory Window tutorial (4, 253, 85)
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.How to Move using Arrow and Shift keys tutorial - Walking and Running using Arrows and also W,A,S,D buttons (20, 233, 85)
-
.How to Never get logged out of Second Life tutorial (61, 254, 85)
-
.How to Open About Land to find information for parcel tutorial (66, 254, 85)
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.How to Open your Inventory tutorial (2, 243, 85)
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.How to Open your Preferences tutorial (41, 254, 85)
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.How to Save the Way you Look - Appearence Tutorial - Saves Folder in your Clothing Folder, in Inventory (127, 236, 85)
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.How to Search your Inventory Tutorial - Type in what you are looking for (24, 254, 85)
-
.How to Show Inventory FIlters tutorial part 1 (19, 254, 85)
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.How to Talk in Chat tutorial (16, 233, 85)
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.How to Zoom your Camera tutorial (24, 233, 85)
-
.How to change Graphics Preferences to Lag Less tutorial (49, 254, 85)
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.How to change Network BandwidthPreferences tutorial (45, 254, 85)
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.How to check a Profile tutorial (9, 233, 85)
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.How to detect fake traffic Mini map (78, 232, 85)
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.How to make Flexible llSetPrimitiveParams tutorial (13, 161, 95)
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.How to make Script Font bigger tutorial (24, 231, 85)
-
.How to make a Door Pivot Toolbox tutorial (12, 205, 94)
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.How to make a Door Pivot Toolbox tutorial (3, 231, 85)
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.How to make a Door Pivot on end by Scripting tutorial (8, 205, 94)
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.How to make a favorite Pick tutorial (5, 233, 85)
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.How to make a light llSetPrimitiveParams tutorial (17, 161, 95)
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.How to make an object to Rez tutorial (77, 185, 104)
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.How to open the Advanced Menu tutorial (53, 254, 85)
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.How to report abuse tutorial part 2 (70, 232, 85)
-
.How to sit on an object by left clicking (64, 188, 85)
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.If-else equals tutorial - llGetScale and using a .z value (62, 205, 94)
-
.Include Screenshot and Type of attack (62, 232, 85)
-
.Incrementing a variable with ++ (90, 169, 94)
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.Insert menu all functions and events tutorial (10, 196, 85)
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.Javascript Alert function tutorial (67, 209, 142)
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.Javascript onmouseover onmouseout rollover picture tutorial (55, 209, 142)
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.Javascript prompt function and input button tutorial (59, 209, 142)
-
.Javascript prompt function tutorial (63, 209, 142)
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L$150Keystoner's Color HUD tutorial - Learn the vector color codes by clicking (108, 229, 84)
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.Learn how to Build (91, 191, 85)
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.Learn teach ask answer lsl scripting questions (32, 205, 399)
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.Learn to Script Video (30, 216, 84)
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L$250Left Align (119, 223, 84)
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.Levers Simple Machines CSG menu ADD physics - (nothing) (57, 182, 151)
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.Levers Simple Machines CSG menu ADD physics - (nothing) (86, 212, 151)
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.Light from your object Building Tutorial (1, 194, 85)
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.Limit sound to your land tutorial (31, 185, 104)
-
.Linden Script Editor Compiling tutorial (14, 231, 85)
-
.Linden Script Editor Errors Syntax tutorial (17, 231, 85)
-
.Linden Script Editor basics tutorial (10, 231, 85)
-
.Linden Scripting Language EVENT driven tutorial (59, 205, 85)
-
.Linden Scripting Language Example 1 (60, 230, 85)
-
.Linden Scripting Language Example script 1b (64, 230, 85)
-
.Linden Scripting Language Example script 1c (68, 230, 85)
-
.Linden Scripting Language Types of Variables (79, 230, 85)
-
.Linden Scripting Language explained 2 (72, 230, 85)
-
.Linden Scripting Language explained tutorial 1 (63, 205, 85)
-
.Linden Scripting Language functions (76, 230, 85)
-
.Linden Scripting Language llSetColor function tutorial (83, 230, 85)
-
.Link Numbers (77, 207, 104)
-
.Linking and Unlinking an object Building Tutorial (83, 160, 85)
-
L$450Litter Guard - Stop Litterbugs on your land (110, 217, 85)
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.Loaded Question (9, 190, 132)
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.Loaded Question (6, 190, 132)
-
.Logic Converse Non Implication Material Non Implication (54, 169, 132)
-
.Logic Converse Non Implication Material Non Implication (50, 169, 132)
-
.Logic Left Projection NOT A (61, 169, 132)
-
.Logic OR NAND Gates (68, 169, 132)
-
.Logic Right Projection NOT B (57, 169, 132)
-
.Logic Summarized Boolean Operators AND NOR Script Tutorial (71, 169, 132)
-
.Logic XOR XNOR (64, 169, 132)
-
.Make Outfit button options - Saves Folder in your Clothing Folder, in Inventory (124, 233, 85)
-
.Make a Custom Chain - (nothing) (45, 193, 151)
-
.Make a new script tutorial (55, 204, 85)
-
.Make sure to Deny objects that try to ask lindens - This warning box comes up orange (127, 240, 85)
-
.Make your own Variable String Tutorial (29, 196, 85)
-
.Make your own function tutorial (30, 188, 85)
-
.Make your own function tutorial Simple (34, 188, 85)
-
.Mapping Planar or Default Building Tutorial - use Edit linked parts button (63, 160, 85)
-
.Material Settings Building Tutorial - use Edit linked parts button (75, 160, 85)
-
.Materials Friction and Sound (49, 183, 142)
-
.Materials Main menu - (nothing) (27, 193, 151)
-
.Materials Presets - (nothing) (31, 193, 151)
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.Modulus diagram tutorial (58, 185, 94)
-
.Modulus tutorial code (54, 185, 94)
-
.Moon Phases Astronomy Tutorial (77, 173, 142)
-
.More Editing Options Building Tutorial (121, 176, 85)
-
.Mouse cursor over function name tutorial (13, 196, 85)
-
.Moving Canvas - (nothing) (71, 204, 151)
-
.Moving Objects - (nothing) (67, 204, 151)
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.Must be True (31, 199, 132)
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.Must be True (27, 199, 132)
-
.Mute List Window finding all objects and Avatars listed - This way you can manage the people or objects that were muted (82, 232, 85)
-
.NAND GATE Negative first (71, 200, 132)
-
.NAND GATE Positive first (77, 200, 132)
-
.NOR GATE Positive first (57, 200, 132)
-
.Number of Possibilities based on inputs (58, 161, 132)
-
.OR BOOLEAN CODE using if tutorial (70, 185, 94)
-
.OR GATE Negative first (61, 200, 132)
-
.OR GATE Positive first (67, 200, 132)
-
.OR Switching Circuit (28, 160, 132)
-
.OR symbol BOOLEAN keyboard tutorial (90, 193, 95)
-
.Object Key UUID functions (90, 201, 95)
-
.Object Tab Build tool box Building Tutorial (119, 171, 85)
-
.Object Tab Scripting Overview (31, 231, 85)
-
.Object tab -Hollow Shape (1, 224, 85)
-
.Object tab -Hollow object (1, 219, 85)
-
.Object tab -Path Cut (1, 228, 85)
-
.Object to object communication, avatar agent operation (61, 212, 399)
-
.Open a new script (50, 205, 85)
-
.Open your New Notecard tutorial b (11, 254, 85)
-
.Perfect Building Everytime (29, 161, 85)
-
.Perfect Building Everytime Building Tutorial (25, 161, 85)
-
.Perimeter of a Square tutorial (40, 162, 95)
-
L$1250Phun Physics Simulation Book 1 - 65 pages of Tutorials (102, 195, 85)
-
.Physical Simulation Program for free - Click to download from Algodoo (85, 207, 153)
-
.Physics Simulation Program to download free (24, 182, 151)
-
.Plane Tool - (nothing) (29, 204, 151)
-
.Polygon tool - (nothing) (50, 204, 151)
-
.Position of X Y and Z seperately (55, 170, 114)
-
.Positioning an Object Building Tutorial (103, 189, 85)
-
.Positioning with the Ruler Building Tutorial (108, 189, 85)
-
.Presets for Materials - (nothing) (34, 193, 151)
-
L$300Pro Color HUD - Vendor (store) (102, 221, 85)
-
.RGB, HUD, teleport, scanner, sheild, vendor (47, 205, 399)
-
.Red Herring (9, 199, 132)
-
.Red Herring (6, 199, 132)
-
.Reference Ruler Building Tutorial (33, 161, 85)
-
.Rendering Wireframe View - This way you can see the internal workings of objects (127, 248, 85)
-
.Rendering less to Reduce Lag - (nothing) (52, 193, 151)
-
.Resetting for New Owner (32, 206, 123)
-
.Rez object tutorial (73, 185, 104)
-
.Rezzing Objects from Inventory with them selected - Open Build Tool box before Rezzing from inventory (36, 254, 85)
-
.Rotating an Object Building Tutorial (113, 189, 85)
-
.Rotating objects - (nothing) (60, 204, 151)
-
.Rotating with Ruler Building Tutorial (118, 189, 85)
-
.Rotation Tutorial 360, 180, 90, 45 (25, 173, 104)
-
.Rotation functions explained tutorial (8, 173, 104)
-
.Rotation, vector, string, list, integer, float, key, script (40, 212, 399)
-
.Script Lag tutorial (107, 254, 85)
-
.Script Vendor (40, 162, 529)
-
L$200Scripting Tutorial Rez Object and Push Button Hud (110, 204, 85)
-
.Scripting, building, newbie orientaion, script library (14, 213, 399)
-
.Setting up your Grid Options Building Tutorial (12, 160, 85)
-
.Simple Machines - The Lever - (nothing) (64, 182, 151)
-
.Simulator Coordinates Map X Y (105, 232, 85)
-
.Simulator Position map tutorial (101, 232, 85)
-
.Simulator Tab - (nothing) (13, 193, 151)
-
.Sizing Objects - (nothing) (57, 204, 151)
-
.Slippery Slope (38, 199, 132)
-
.Slippery Slope (34, 199, 132)
-
.Sound functions explained tutorial (35, 185, 104)
-
L$425Spam Guard - Find name of avatar who is using object - prevent spam, use this to find griefers fast (110, 214, 85)
-
.Special effects Camera Zoom Time - This makes your camera behave like movie camera when increased (109, 232, 85)
-
L$200Speedometer (full perms script) (110, 207, 85)
-
.Square Chain Aligning Hinges - (nothing) (36, 182, 151)
-
.Square Chain Custom Chain - (nothing) (39, 182, 151)
-
.Square Chain Draw you Chain - (nothing) (32, 182, 151)
-
.Square and MultiSelection Tool - (nothing) (43, 204, 151)
-
.Statistics Sim Performance to fix lag (78, 230, 94)
-
.Statistics bar to find lag (70, 230, 94)
-
.Statistics to find lag Total Frame Time (74, 230, 94)
-
.StrawMan (13, 199, 132)
-
.StrawMan (16, 199, 132)
-
.Stretching an object Building Tutorial (121, 181, 85)
-
.Stretching an object Building Tutorial (121, 186, 85)
-
.Tearing off menus as pull offs interfacing easier - Make your menu option stay out as window (115, 254, 85)
-
.Teleport Tutorial using llSitTarget (27, 186, 123)
-
.Texture Chooser Building Tutorial (108, 163, 85)
-
.Texture Functions tutorial (10, 179, 85)
-
.Texture Sizes Resolution chart (78, 254, 85)
-
.Texture Tab Scripting Overview (34, 231, 85)
-
.Texture an object Building Tutorial (111, 166, 85)
-
.Texture memory for Graphics Card - List of many dimensions that SL uses (90, 254, 85)
-
.Textureing One side of an object Building Tutorial (103, 161, 85)
-
.Time Conversions Multiplication Division (76, 183, 142)
-
.Tool Bar - (nothing) (78, 204, 151)
-
.Tracer Tool - (nothing) (11, 204, 151)
-
.Turning Beacons on for Sound, Scripts, Physical and Particle (97, 232, 85)
-
.Types of Ruler modes Learn Building Tutorial (38, 160, 85)
-
.Typing Animation and Sound Remove (113, 232, 85)
-
.Updates explained tutorial (103, 254, 85)
-
.Uploading Textures to Second Life Tutorial - Second Life will resize your textures to meet these dimensions (82, 254, 85)
-
.Using States (31, 168, 123)
-
.Using variables (21, 196, 85)
-
.Variable Basics tutorial (21, 188, 85)
-
.Variables Concatenating tutorial (38, 196, 85)
-
.Viewing your Basic webpage tutorial (75, 209, 142)
-
.Visualization - The Science of (44, 161, 142)
-
.Watch Vendor (103, 228, 84)
-
.Water How To Erase - (nothing) (43, 182, 151)
-
.Water Settling in Container - (nothing) (50, 182, 151)
-
.Water To Act like Particles - (nothing) (46, 182, 151)
-
.Water in a Container in Phun - (nothing) (53, 182, 151)
-
.What causes Lag Updating objects tutorial (99, 254, 85)
-
.What causes Lag tutorial part 1 (70, 254, 85)
-
.World Vs Local Rulers Positioning Building Tutorial (46, 160, 85)
-
.World Vs Local Rulers Rotation Building Tutorial (42, 160, 85)
-
.You Too (20, 199, 132)
-
.You Too (24, 199, 132)
-
.Youtube vidoe tutorials, learn programming a program, software (55, 209, 399)
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.changed event REGION, SCALE, COLOR tutorial (26, 185, 94)
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.collision start and collision end tutorial (30, 207, 104)
-
.collision start and end llMessageLinked tutorial (13, 207, 104)
-
.collision start with counter (36, 207, 104)
-
.control event for games tutorial (64, 181, 114)
-
.do while loop code tutorial (82, 175, 94)
-
.do while loop diagram tutorial (79, 175, 94)
-
.energy bar tutorials (65, 195, 114)
-
.for diagram tutorial (43, 175, 94)
-
.for loop changing color 5 times tutorial (68, 175, 94)
-
.for loop code tutorial (50, 175, 94)
-
.for loop count all tutorial (57, 175, 94)
-
.for loop counting evens only tutorial (60, 175, 94)
-
.for loop counting odds only tutorial (64, 175, 94)
-
.for loop diagram explaining code tutorial (53, 175, 94)
-
.for loop explained tutorial tutorial (46, 175, 94)
-
.force mass acceleration (81, 173, 142)
-
.if Diagram incrementing tutorial - counts to 4 then resets to 0 (58, 205, 94)
-
.if diagram and code condition tutorial - if it is 5 then display message (69, 205, 94)
-
.if else less than operator tutorial (45, 195, 95)
-
.if relational operators tutorial (65, 205, 94)
-
.if-else NOT EQUAL BOOLEAN tutorial (54, 205, 94)
-
.if-else diagram tutorial side by side (50, 205, 94)
-
.if-else find color of object tutorial (47, 205, 94)
-
.link message event tutorial (69, 196, 104)
-
.link message for collision tutorial (10, 207, 104)
-
.llAbs math function tutorial (77, 162, 95)
-
.llAllowInventoryDrop and llGetInventoryName (36, 206, 123)
-
.llApplyImpulse tutorial (62, 206, 114)
-
.llApplyRotationalImpulse tutorial (57, 206, 114)
-
.llApplyRotationalImpulse with llListen (54, 194, 114)
-
.llAttachToAvatar to Right Hand (10, 174, 95)
-
.llCollisionFilter (25, 207, 104)
-
.llCollisionSound tutorial (21, 207, 104)
-
.llDetectedGroup tutorial (19, 195, 104)
-
.llDetectedKey llGetOwner Activate only for owner tutorial (30, 196, 104)
-
.llDetectedKey tutorial (13, 195, 104)
-
.llDetectedName tutorial (59, 196, 85)
-
.llDetectedTouchFace Scripting Tutorial - Find out which side of the prim was touched (60, 179, 85)
-
.llDetectedTouchFace Scripting Tutorial (52, 177, 123)
-
.llDetectedTouchFace if else if - Find out which side of the prim was touched (78, 195, 95)
-
.llDetectedTouchPos Scripting Tutorial (58, 177, 123)
-
.llDetectedTouchST Create a Color Slider (45, 177, 123)
-
.llDetectedTouchST coordinates (63, 177, 123)
-
.llDetectedTouchUV (76, 177, 123)
-
.llDetectedTouchUV Both Buttons Working (44, 185, 123)
-
.llDetectedTouchUV Both Buttons Working (48, 185, 123)
-
.llDetectedTouchUV Button 1 X coordinate (59, 185, 123)
-
.llDetectedTouchUV Button 1 Y coordinate (55, 185, 123)
-
.llDetectedTouchUV Button Explained (62, 185, 123)
-
.llDetectedTouchUV Button One Script (68, 185, 123)
-
.llDetectedTouchUV Script Simple (77, 185, 123)
-
.llDetectedTouchUV Setting up 2nd Button (52, 185, 123)
-
.llDetectedTouchUV Setting up your First Button (71, 185, 123)
-
.llDetectedTouchUV chart (81, 185, 123)
-
.llDetectedTouchUV coordinates (69, 177, 123)
-
.llDialog menu tutorial (35, 181, 113)
-
.llDialog menu with subs part 3 (22, 181, 113)
-
.llDialog menu with subs part tutorial (29, 181, 113)
-
.llDie when touched by owner tutorial (50, 185, 104)
-
.llFabs tutorial (72, 162, 95)
-
.llFloor and llCeil functions tutorial (53, 162, 95)
-
.llForceMouselook (51, 188, 85)
-
.llFrand and llRound displayed as integer tutorial (69, 182, 114)
-
.llFrand and llRound tutorial (73, 182, 114)
-
.llFrand random colors tutorial (66, 162, 95)
-
.llFrand random numbers to Whole Numbers tutorial (57, 162, 95)
-
.llFrand random numbers tutorial (62, 162, 95)
-
.llGetAgentSize using Z of the Vector variable tutorial (73, 195, 95)
-
.llGetDate function tutorial (56, 179, 85)
-
.llGetFreeMemory tutorial (47, 196, 85)
-
.llGetFreeMemory with if-else (51, 195, 95)
-
.llGetInventoryName (68, 170, 114)
-
.llGetInventoryName INVENTORY_ALL (72, 170, 114)
-
.llGetInventoryName INVENTORY_ALL (80, 170, 114)
-
.llGetInventoryNumber and llGetInventoryName using INVENTORY_ALL (76, 170, 114)
-
.llGetListEntryType tutorial (75, 197, 123)
-
.llGetListLength tutorial (64, 207, 123)
-
.llGetListLength tutorial (70, 197, 123)
-
.llGetMass tutorial (80, 195, 114)
-
.llGetNotecardLine Diagram tutorial (53, 173, 104)
-
.llGetNotecardLine tutorial (49, 173, 104)
-
.llGetObjectName tutorial (54, 196, 85)
-
.llGetParcelDetails tutorial (20, 172, 113)
-
.llGetParcelFlags tutorial (24, 172, 113)
-
.llGetParcelPrimCount tutorial (57, 196, 104)
-
.llGetRegionAgentCount Tutorial (10, 195, 113)
-
.llGetRot Tutorial (12, 173, 104)
-
.llGetSubString explained (11, 206, 123)
-
.llGetSubString explained (15, 206, 123)
-
.llGetTimeStamp and llGetSubString to show date (18, 206, 123)
-
.llGiveInventory tutorial (58, 173, 104)
-
.llGroundRepel (50, 160, 114)
-
.llInstantMessage Scripting Tutorial (32, 186, 123)
-
.llList2Vector 2 Rotation (54, 207, 123)
-
.llListFindList tutorial (55, 197, 123)
-
.llListInsertList llDeleteSubList tutorial (50, 197, 123)
-
.llListReplaceList tutorial (60, 197, 123)
-
.llListStatistics tutorial (65, 197, 123)
-
.llListen and llListenRemove tutorial (20, 195, 113)
-
.llListen basic tutorial (39, 195, 113)
-
.llListen changes color tutorial (34, 195, 113)
-
.llListen displays what owner says tutorial (25, 195, 113)
-
.llListen on channel 1 with llToLower tutorial (29, 195, 113)
-
.llListenControl part1 (17, 195, 113)
-
.llLoadURL tutorial (9, 161, 95)
-
.llLookAt and llSensorRepeat tutorial (15, 205, 113)
-
.llLoopSound tutorial (20, 185, 104)
-
.llMessageLinked LINK_THIS tutorial (65, 196, 104)
-
.llMessageLinked incrementing tutorial (73, 196, 104)
-
.llModifyLand (59, 170, 114)
-
.llModifyLand Constants (63, 170, 114)
-
.llMoveToTarget tutorial (66, 206, 114)
-
.llOffsetTexture tutorial (17, 179, 85)
-
.llOwnerSay Tutorial (45, 205, 85)
-
.llOwnerSay and llGetPos tutorial (42, 196, 85)
-
.llOwnerSay for llGet functions part 1 (91, 216, 94)
-
.llOwnerSay for llGet functions part 2 (91, 212, 94)
-
.llOwnerSay for llSet functions part 1 (90, 208, 95)
-
.llOwnerSay for llSet functions part 2 (90, 205, 95)
-
.llParticleSystem basic 2 (29, 172, 113)
-
.llParticleSystem basic tutorial (34, 172, 113)
-
.llPlaySound tutorial (28, 185, 104)
-
.llRemoveInventory (54, 160, 114)
-
.llRequestAgentData DATA_NAME tutorial (29, 196, 123)
-
.llRequestAgentData DATA_NAME tutorial (32, 196, 123)
-
.llRequestAgentData DATA_PAYINFO 2 tutorial (21, 196, 123)
-
.llRequestAgentData DATA_PAYINFO tutorial (24, 196, 123)
-
.llRequestAgentData DATA_SIM_RATING tutorial (16, 196, 123)
-
.llRequestAgentData Data Server 2 tutorial (8, 196, 123)
-
.llRequestAgentData Data Server tutorial (12, 196, 123)
-
.llRezObject explained tutorial (62, 185, 104)
-
.llRezObject in direction you are facing HUD tutorial (54, 185, 104)
-
.llRezObject objects in object tutorial (58, 185, 104)
-
.llRezObject tutorial (67, 185, 104)
-
.llRotateTexture tutorial (32, 179, 85)
-
.llRound function tutorial (49, 162, 95)
-
.llSameGroup tutorial (24, 196, 104)
-
.llScaleTexture tutorial (23, 179, 85)
-
.llSensor basics tutorial (38, 205, 113)
-
.llSensor with for loop and llSetText tutorial (35, 205, 113)
-
.llSensorRepeat for loop and no sensor tutorial (22, 205, 113)
-
.llSensorRepeat and llSensorRemove tutorial (19, 205, 113)
-
.llSensorRepeat shows how many here tutorial (31, 205, 113)
-
.llSensorRepeat with llFrand and no sensor event tutorial (27, 205, 113)
-
.llSetAlpha tutorial (12, 205, 85)
-
.llSetBuoyancy tutorial (76, 195, 114)
-
.llSetCameraParams (16, 172, 113)
-
.llSetCameraParams Constants list (12, 172, 113)
-
.llSetClickAction tutorial (60, 188, 85)
-
.llSetColor with touch_start tutorial (21, 205, 85)
-
.llSetForce tutorial (70, 206, 114)
-
.llSetForce with llGetMass (50, 194, 114)
-
.llSetLinkAlpha tutorial (65, 207, 104)
-
.llSetLinkColor tutorial (69, 207, 104)
-
.llSetLinkPrimitiveParams tutorial (8, 163, 104)
-
.llSetLinkTexture tutorial (62, 207, 104)
-
.llSetLocalRot for your door and house tutorial (33, 173, 104)
-
.llSetLocalRot using llGetLocalRot (29, 173, 104)
-
.llSetParcelMusicURL (12, 185, 104)
-
.llSetPayPrice llKey2Name llSetClickAction money event (39, 206, 123)
-
.llSetPos and llSetScale For Looping (16, 205, 94)
-
.llSetPos in increments tutorial (26, 195, 94)
-
.llSetPos with llGetLocalPos 2 (21, 205, 94)
-
.llSetPos with llGetLocalPos tutorial (26, 206, 94)
-
.llSetPos with llGetPos tutorial (30, 205, 94)
-
.llSetPrimitiveParams Box Pyramid tutorial (54, 163, 104)
-
.llSetPrimitiveParams Cube (69, 162, 104)
-
.llSetPrimitiveParams Cylinder tutorial (49, 162, 104)
-
.llSetPrimitiveParams RING tutorial (25, 163, 104)
-
.llSetPrimitiveParams SIZE ROTATION tutorial (79, 163, 104)
-
.llSetPrimitiveParams Sphere tutorial (43, 163, 104)
-
.llSetPrimitiveParams Torus tutorial (37, 163, 104)
-
.llSetPrimitiveParams Tube tutorial (31, 163, 104)
-
.llSetPrimitiveParams basics tutorial (84, 163, 104)
-
.llSetPrimitiveParams complete tutorial (14, 163, 104)
-
.llSetPrimitiveParams uuid tutorial (20, 163, 104)
-
.llSetRot Tutorial (16, 173, 104)
-
.llSetRot tutorial (21, 173, 104)
-
.llSetScale in increments tutorial (22, 195, 94)
-
.llSetScale with llGetScale tutorial (34, 206, 94)
-
.llSetSoundQueueing tutorial (8, 185, 104)
-
.llSetStatus for no rotation tutorial (74, 205, 114)
-
.llSetStatus tutorial (21, 161, 95)
-
.llSetText Tutorial - set text uses 3 variables (41, 205, 85)
-
.llSetTexture llGetinventoryName tutorial (52, 179, 85)
-
.llSetTexture uuid tutorial (45, 179, 85)
-
.llSetTextureAnim ROTATE tutorial (26, 174, 95)
-
.llSetTextureAnim tutorial (30, 174, 95)
-
.llSetTimerEvent and Timer Event Simple Version (7, 195, 94)
-
.llSetTimerEvent llSensorRemove tutorial (12, 195, 94)
-
.llSetTimerEvent tutorial (17, 195, 94)
-
.llSetTouchText using if else tutorial (62, 195, 95)
-
.llSitTarget tutorial (56, 188, 85)
-
.llStringLength tutorial (39, 188, 85)
-
.llSubStringIndex Explained (7, 206, 123)
-
.llTakeControls Driving a cube (53, 181, 114)
-
.llTargetOmega and stopping it tutorial (15, 174, 95)
-
.llTargetOmega tutorial (20, 174, 95)
-
.llToLower tutorial (47, 188, 85)
-
.llToUpper tutorial (43, 188, 85)
-
.llTriggerSound tutorial (24, 185, 104)
-
.llTriggerSoundLimited tutorial (16, 185, 104)
-
.llVectDist The distance between two vectors (50, 170, 114)
-
.moving start and moving end tutorial - Distance and direction of travel (49, 206, 114)
-
.moving start and moving end tutorial (53, 206, 114)
-
.on_rez llGetObjecName llGetScriptName (29, 206, 123)
-
.percent of hours make your own function tutorial (82, 162, 95)
-
.percent of hours tutorial (86, 162, 95)
-
.programming basic idea tutorial (77, 205, 94)
-
.states code tutorial (69, 173, 104)
-
.states explained tutorial (63, 173, 104)
-
.true and false variable llSetColor tutorial (56, 195, 95)
-
.while loop code counts to 10 tutorial (75, 175, 94)
-
.while loop diagram tutorial (72, 175, 94)
Link to this page: http://world.secondlife.com/place/516ceac5-0ed8-9dfb-4f96-e0a88df2e686